Nvidia GeForce Driver version 327.44 Beta (OpenGL 4.4)

Nvidia GeForce Driver version 327.44 Beta (OpenGL 4.4)

Nvidia GeForce Driver version 327.44 Beta (OpenGL 4.4)
Nvidia GeForce Driver version 327.44 Beta (OpenGL 4.4). - Windows driver version 327.44 and Linux drivers version 325.05.14 provide beta support for OpenGL 4.4 and GLSL 4.40 on capable hardware. 
OpenGL 4.4 Driver Release Notes

You will need any one of the following Fermi or Kepler based GPUs to get access to all the OpenGL 4.4 and GLSL 4.40 functionality:

    Quadro series:K600, K5000, K4000, K2000D, K2000, 6000, 600, 5000, 410, 4000, 400, 2000D, 2000
    GeForce 700 series:GTX TITAN, GTX 780, GTX 770, GTX 760
    GeForce 600 series:GTX 690, GTX 680, GTX 670, GTX 660 Ti, GTX 660, GTX 650 Ti BOOST, GTX 650 Ti, GTX 650, GT 645, GT 640, GT 630, GT 620, GT 610, 605
    GeForce 500 series:GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510
    GeForce 400 series:GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405
GeForce 700 series:GTX TITAN, GTX 780, GTX 770, GTX 760 GeForce 600 series:GTX 690, GTX 680, GTX 670, GTX 660 Ti, GTX 660, GTX 650 Ti BOOST, GTX 650 Ti, GTX 650, GT 645, GT 640, GT 630, GT 620, GT 610, 605 GeForce 500 series:GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510 GeForce 400 series:GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405


The extensions listed below are part of the OpenGL 4.4 core specification, but they can also be used in contexts below OpenGL 4.4 on supported hardware:

For OpenGL 4 capable hardware:

    ARB_buffer_storage
    ARB_clear_texture
    ARB_query_buffer_object

For OpenGL 3 capable hardware:

    ARB_enhanced_layouts
    ARB_multi_bind
    ARB_texture_mirror_clamp_to_edge
    ARB_texture_stencil8
    ARB_vertex_type_10f_11f_11f_rev

These new ARB extensions are provided:

For GeForce 6xx and above capable hardware:

    ARB_bindless_texture
    ARB_seamless_cubemap_per_texture

For OpenGL 4 capable hardware:

    ARB_compute_variable_group_size
    ARB_indirect_parameters
    ARB_shader_draw_parameters
    ARB_shader_group_vote
    ARB_sparse_texture

These new NV extensions are provided:

    NV_blend_equation_advanced
    NV_bindless_multi_draw_indirect
    NV_gpu_program5_mem_extended

The OpenGL 4.4 and GLSL 4.40 specifications, and all ARB extension specifications, can be downloaded here: http://www.opengl.org/registry/

For any bugs or issues, please file a bug through the developer website: https://developer.nvidia.com/


Windows desktop

Windows Notebook

Linux

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